Fix for pixelated edges (Nvidia) - PREPAR3D® V5.x Support Forum - Orbx Community and Support Forums
Por um escritor misterioso
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Hi, I found a fix for the first issue Ed stated on the known issues post pinned in this section: "Pixelated edges around trees and buildings, against clouds or background terrain, when Enhanced Atmospherics is active (note that LM note this feature as "Beta" and therefore still being improved upo

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