Texture filtering smoothes textures · Issue #2154 · minetest/minetest · GitHub
Por um escritor misterioso
Descrição
and makes them loose the details. Filtering must smooth only distant textures, not all of them. This happens with bilinear, trilinear and anizothropic filtering.
GitHub - jose-villegas/VCTRenderer: A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here

Get stunning textures on Minetest – Pivert's Blog
GitHub - jimy-byerley/minetest-technology: A minetest mod which provide some hi-tech stuff : flat screen, bronze structures, concrete
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Entity texture update from 5.4.1 to 5.5.0 · Issue #12159 · minetest/minetest · GitHub

Minetest Forums • View topic - [Mod] Mobs Redo [1.49] [mobs]

Lens Filter · Issue #10946 · minetest/minetest · GitHub

Minetest Forums • View topic - [Mod] Mobs Redo [1.49] [mobs]
GitHub - jose-villegas/VCTRenderer: A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here

Minetest Forums • View topic - [Mod] Mobs Redo [1.49] [mobs]

Render error · Issue #477 · CaffeineMC/sodium-fabric · GitHub
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