Indie dev promotes game through piracy - Kill Screen - Previously
Por um escritor misterioso
Descrição
Anindie developer has found an interesting approach to the marketing and price problem in videogames. The collection of irreverent minigames, McPixel, by SOS is promoting itself through the Pirate Bay, inviting those who can’t afford the game to pirate it this weekend. The idea is that more people will advertise the game through word of mouth and that some of these people will want to pay for the game. I doubt the Pirate Bay promotion was free though, so it’s not much of a solution to the “no marketing budget” problem.

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So 52.45% of People Playing my Indie Game Have Pirated it…
de
por adulto (o preço varia de acordo com o tamanho do grupo)